Humankind’s Victor OpenDev and a Let’s Play (Reboot)

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Yesterday, Amplitude Studios surprise-dropped the “Victor” OpenDev and we were among the first to start showing off gameplay, which you can find below. Many, many changes have occurred to the game since its “Lucy” OpenDev last year. In fact, here’s a small list of some of the additions and balance changes you’ll find, if you’ve already preordered, or if you’re lucky enough to get a key drop on a Twitch stream. Speaking of which, we’ll be streaming tomorrow around 1-3p EST, and tonight at around 9p EST, and you can grab an OpenDev key through our streams, too!

Anyway, here’s what they’ve been working on:

  • Rebalanced game pace, economy, and cultures 
  • Improved District placement User Interface 
  • Improved territory and outpost management 
  • Improved Diplomacy User Interface 
  • New Unit Classes like Anti-Cavalry 

Some come on down to our Twitch channel over this weekend and see if you can’t grab an OpenDev key so you can try the game out for yourself!

In the meantime, you can watch Rob play through on YouTube here:

Rebooted to fix framerate issues that were present in the initial series!
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