Battle for Wesnoth

Battle for Wesnoth

Battle for Wesnoth

The Battle for Wesnoth is a free and open-source[a] turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien’s legendarium), designed by Australian-American[b] developer David White and first released in June 2003. In Wesnoth, the player controls a particular faction/race and attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games…

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CORE SYSTEMS

Empire Leadership

Direct the vast bureaucratic machine and set the divine course for your people.

Empire Leadership

Direct the vast bureaucratic machine and set the divine course for your people.

Empire Leadership

Direct the vast bureaucratic machine and set the divine course for your people.

Empire Leadership

Empire Leadership

Empire Leadership

Direct the vast bureaucratic machine and set the divine course for your people.

Empire Leadership

Direct the vast bureaucratic machine and set the divine course for your people.

SYSTEM PROFILE

THEME Fantasy
DEVELOPER David White
RELEASE DATE 2005
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