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After releasing my first article, 2024X: A Golden Age of 4X (eXplorminate link), I soon realized I was missing much of what will make 2024X a great year outside of new releases. Quite frankly, some of the best parts of 2024X will be the continued support some already great games will be getting this year.
When Solium Infernum was first announced, I confess to being excited without being particularly informed. I didn’t read any of the coverage, and consequently, I imagined a traditional 4X set in Hell. The prospect of interesting factions, units, and mechanics captured my imagination, and I jumped at the chance to review the game.
It’s a Terminal World… A Brief History. TUI‑based strategy games are the scrappy masterminds of the terminal world. The kind of titles that look you dead in the eye with a blinking cursor and say,
Welcome Aboard the Tiqqun, Administrator — Please Ignore the Screaming Alarms! IXION is what happens when a city‑builder, a survival sim, and a sci‑fi tragedy walk into a bar and decide humanity deserves one more
HoMM Olden Era, Stellaris Season 10 and What’s In Store For Warhammer? If 2026 has a theme, it’s this: PC strategy games have collectively decided to kick down the door, flip the table, and declare
In his sporadically coherent The Waste Land, T.S. Eliot yearned for the seasonal cycle of death and rebirth to apply to human society, not just the natural world. As it turns out, that also pretty