eXNN Bi-Weekly: Mar 22 – Apr 4, 2021

Moving back to a twice-a-month format, as many weeks are a bit light on news. Plus, with Rob’s recent health issues (he’s just recently had cervical spine surgery), this has been a bit harder to keep up with. A Fortnight of News: Paradox Interactive announced a bevy of upcoming events related to the next Stellaris […]

Episode #21: The “Gears Tactics” Treatment

Please excuse Rob’s voice as he’s recovering from cervical spine surgery.  Rob, Ben, Drexy, and Shaun discuss the recent news, and there’s a bit of it, and then discuss games that they’d like to see get the “Gears Tactics” treatment, aka game universes that are usually seen in a different genre, but are made into […]

Amplitude Studios Delays ‘Humankind’

We have not heard much from our French friends at Amplitude Studios recently, despite the release date of Humankind fast approaching. That makes more sense today, as they announce the delay of their newest 4X endeavor, and a threat to the Civilization throne, Humankind. Today, it was announced that Humankind would be delayed until August […]

eXNN Weekly: Feb 21 – Feb 28, 2021

This was a slower week in the 4X, strategy, and tactics gaming world, but here you go! This Week’s News: Paradox Interactive released Stellaris’ Dev Diary #202, “Nemesis Ship Set and Art Direction” and, you guessed it, it shows off the upcoming Nemesis ship set and art direction. We’re thinking that this expansion and patch […]

eXNN Weekly: Jan 24 – Jan 31, 2021

Our weekly news recap is back and better than ever! Our focus will be on any and all 4X news, with major strategy and tactics news included. After all, we’re a 4X-focused site, even if we still love our strategy and tactics games! This Week’s News: Amplitude Studios showed off its Avatar mechanic for Humankind […]

Podcast Episode #18: Our GotY of 2020 and the Games of 2021

Join Rob, Ben, and Drexy as they discuss the game of the year 2020, Shadow Empire, the runner-up, Imperiums: Greek Wars, and the exciting things coming our way in 2021, like Humankind, Old World, Remnants of the Precursors, Terra Invicta, Alliance of the Sacred Suns, and more! This podcast is brought to you in LARGE […]

Podcast Episode #17: Ray Fowler and More

Join Rob and Ben as they deliver the latest in 4X news and then reintroduce an old friend in Ray Fowler, the lead developer of the Master of Orion 1 remake, Remnants of the Precursors. Show notes: 2:48 Per Aspera News 04:28 Phoenix Point News 06:25 Humankind News 10:10 Civilization News 13:02 AI War 2 […]

Humankind’s “Lucy” OpenDev Announced!

At the 2020 Game Awards, Amplitude Studios announced that they will be holding another GameDev scenario, this time dubbed “Lucy”, for those folks that have placed faith in Humankind (the game) with their wallets and have preordered it. We, of course, will have video and written/podcast coverage of it, but in the meantime, here’s what […]

Podcast Episode #15: Imperiums, Interview, and More!

Rob and Ben deliver the latest in 4X and strategy news and then dive into their critical thoughts on Imperiums: Greek Wars. In the back half, Rob and Ben bring on Pavel, the lead developer of Imperiums: Greek Wars, as they discuss his game, his design decisions, his developer background, and more! Show Notes: 02:20 […]

Podcast Episode #14: A 4X Subgenre eXamination

Join Rob, Drexy, Strategia, and Ben as they bring you all the latest 4X news – including an exclusive on upcoming Interstellar Space: Genesis news – and then have a deep discussion on the differences between the subgenres of 4X: historical, fantasy, space, and science fiction.  Show Notes: 03:35 Age of Wonders: Planetfall News 06:52 […]