The #1 destination for 4X, strategy, and tactics games. Discover news, reviews, and a complete database for strategy enthusiasts.
After releasing my first article, 2024X: A Golden Age of 4X (eXplorminate link), I soon realized I was missing much of what will make 2024X a great year outside of new releases. Quite frankly, some of the best parts of 2024X will be the continued support some already great games will be getting this year.
When Solium Infernum was first announced, I confess to being excited without being particularly informed. I didn’t read any of the coverage, and consequently, I imagined a traditional 4X set in Hell. The prospect of interesting factions, units, and mechanics captured my imagination, and I jumped at the chance to review the game.
This is an eXplorminate Legacy Article. Many of our older articles did not make the migration in 2019 very well and so there may be articles you find with formatting issues and missing images. We
Lords of the Black Sun is the first major release from Portuguese indie dev company, Arkavi Studios. The developers describe their game as an “epic-sized complex and dense 4X strategy game,” so I was naturally
Genre is important in all forms of art and entertainment. The world of computer games is no different. Genre provides a comfortable structure within which the player will have some frame of reference for the
The elephant in the room – it’s an old metaphor for an uncomfortable topic that everyone knows about but no one really wants to discuss. After all, if there was really an elephant in
Be warned, this is an irreverant review. There, you have been warned. Is Warlock 2 a sequel? Is it a reboot? Is it both? Is there even a difference? I have followed the game online
For nearly two decades, the 4X space strategy genre has been dominated by a single title alone: Master of Orion 2. MoO2 has become an automatic, genre-defining standard by which to measure modern 4X titles.